Home Forums Logelloop 5 (English spoken) Looping techniques I want to employ; is Logelloop right for these?

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  • #4303
    Anonymous
    Inactive

    Right now, I am in the process of creating a looping “engine” to enable the kinds of manipulations and maneuvers that I want to do, and looking at some modular hosts like Bidule and Audiomulch (though both are pretty old at this point) as well as Max4Live itself. However, Logelloop is attractive in that it’s already built and very flexible. I don’t know if it can do everything I want, though, so I will briefly describe some of my ideas and more experienced users can tell me if they are possible in Logelloop.

    1. Crossfading between tracks while overdubbing, so that different parts of my playing are overdubbed onto different tracks over time
    2. Creating a duplicate of a track, panning them hard right and left, and offsetting them by a slight amount for a double-tracked effect
    3. Replace part of one track with part of another
    4. Mixdown a group of tracks to a new track and seamlessly mute the original tracks when complete
    5. Establish the duration of “1 measure” in the host clock based on the length of a given track, defined by manually starting and stopping recording of the first loop
    6. Insert a plugin with multiple outputs to a track, and route each plugin output to its own track (such as a frequency band splitter)
    7. Arbitrarily shorten (trim audio) or lengthen (add silence) to any track

    It also appears that Logelloop can be automated extensively, which might allow me to set up automation scripts for these behaviors ahead of time and launch them at will. My goal is to be able to seamlessly shift from free ambient looping to tightly synchronized rhythmic looping and back, and keep the performance fresh and unpredictable by varying it in the ways described above. Would it be possible to get this kind of functionality out of some combination of Logelloop and Max/MSP modules hosted within it?

    #4304

    Hi Ryan,

    1. Crossfading between tracks while overdubbing, so that different parts of my playing are overdubbed onto different tracks over time

    Not sure I understand well your question. If yes, the answer is Yes! You can record in 2 inserted loopers while moving the pan on the input, or while changing the aux send settings.

    2. Creating a duplicate of a track, panning them hard right and left, and offsetting them by a slight amount for a double-tracked effect

    The duplication is very easy in the main looper. You will probably need a max patch to make the offset, but I can make it for you. In another way, you can change the speed of one track with a script to make the offset…

    3. Replace part of one track with part of another

    Not as simple as the other questions. You will be able to do this with some script, some inserted loopers and the main looper (which is the only on which has a replace capability). A second solution would CopyAfter (please read the manual).

    4. Mixdown a group of tracks to a new track and seamlessly mute the original tracks when complete

    Possible by script or simply by sending the sound over an aux channel to an inserted Looper…

    5. Establish the duration of “1 measure” in the host clock based on the length of a given track, defined by manually starting and stopping recording of the first loop

    Set the Metronome as AutoStartSlave and the tempo of the first loop on the main looper will be calculated.
    Very soon, every inserted Looper will be able to calculate the bpm of the first loop.

    6. Insert a plugin with multiple outputs to a track, and route each plugin output to its own track (such as a frequency band splitter)

    Easy to do with Max. We have already made some prospecting with FFT to record different spectral parts in different tracks or to spatialize different spectral parts of the sound. We will share as soon as we have time…

    7. Arbitrarily shorten (trim audio) or lengthen (add silence) to any track

    You can select a part of the loop by click and drag or with the slicer.
    To add silence, you may write a script to stop playing the loop at some moments.
    I can share some scripts if you need.

    It also appears that Logelloop can be automated extensively, which might allow me to set up automation scripts for these behaviors ahead of time and launch them at will. My goal is to be able to seamlessly shift from free ambient looping to tightly synchronized rhythmic looping and back, and keep the performance fresh and unpredictable by varying it in the ways described above. Would it be possible to get this kind of functionality out of some combination of Logelloop and Max/MSP modules hosted within it?

    Yes, Logelloop can be extensively automated! It is simple to go from ambient to rhythmic looping and back (and will be even simpler with Logelloop 5.1 which will be released in a few days). This is possible without using Max or scripting, but, of course, in some complicated situations, scripting will help you to do it even easier…

    #4305
    Anonymous
    Inactive

    Bravo, thank you for selling me on this program. When my Macbook arrives next week, I will order and install. 🙂

    #4306

    Hi Ryan,
    Good!
    Don’t forget to install and try Logelloop on your computer before being the license.
    Thank you,
    Philippe

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